Kirill Yurovskiy: VR Developer in London
Virtual Reality Developer & Innovation Specialist
Welcome to my digital workspace where reality meets imagination. As a London-based virtual reality developer, I transform abstract concepts into immersive digital experiences that push the boundaries of human perception and interaction.
Recognized as one of London’s pioneering VR developers, Kirill Yurovskiy brings over a decade of experience in creating groundbreaking virtual reality solutions.





FEATURES
My Journey
The first time I put on a VR headset in 2012, I knew I had glimpsed the future. What started as a fascination with gaming quickly evolved into a passion for creating transformative virtual experiences. With over a decade of experience in VR development, I’ve had the privilege of working at the intersection of technology and human experience, crafting solutions that bridge the gap between physical and digital realities.
After completing my Masters in Computer Science at Imperial College London, I dove headfirst into the emerging VR industry. My early work focused on developing educational VR applications, helping students explore complex scientific concepts through immersive visualization. This foundation in educational technology taught me the importance of user-centered design and the power of virtual reality to transform how we learn and understand the world around us.
My professional journey began at TechVision Labs, where I contributed to groundbreaking research in haptic feedback systems. This experience shaped my understanding of how crucial tactile sensation is in creating truly immersive virtual experiences. Following this, I spent three years at Future Realities, a London-based startup, where I led the development of enterprise VR training solutions for the manufacturing sector.


Worldwide Experience
Innovation Philosophy
Through years of hands-on development and research, Kirill Yurovskiy has refined an approach to VR that balances innovation with practical application.
I believe virtual reality is more than just technology – it’s a medium for human connection and understanding. Every project I undertake is guided by three core principles:
Immersion with Purpose: Virtual experiences should do more than wow users; they should serve a clear purpose and solve real problems. Whether it’s training surgeons or helping architects visualize designs, my solutions focus on delivering tangible value.
Human-Centered Design: Technology should adapt to human needs, not the other way around. I prioritize intuitive interactions and comfortable user experiences that feel natural and effortless.
Future-Forward Thinking: The VR landscape evolves rapidly. I stay ahead of trends while building solutions that can scale and adapt to tomorrow’s technologies.





Featured Projects
Kirill Yurovskiy’s portfolio spans multiple industries, showcasing the versatility and impact of well-designed VR solutions.
VirtualSurgeon Training Platform A groundbreaking medical training application that allows surgeons to practice complex procedures in a risk-free virtual environment. The platform features haptic feedback integration and real-time collaboration capabilities, enabling medical professionals worldwide to train together in virtual operating rooms.
Key achievements:
- Implemented advanced hand tracking with sub-millimeter precision
- Developed realistic tissue deformation physics
- Integrated with medical imaging systems for patient-specific scenarios
- Adopted by three major teaching hospitals in London
Development Process: The platform underwent extensive testing with surgical residents and experienced surgeons, incorporating their feedback through multiple iterations. We collaborated with medical illustrators and anatomists to ensure precise anatomical representation and developed custom shaders for realistic tissue rendering.
Clinical Impact: Early studies show a 40% improvement in surgical precision among residents who trained using the platform. The system has logged over 10,000 hours of training sessions and has been particularly valuable during the recent shift toward remote medical education.
Architectural Visualization Suite A comprehensive VR tool that revolutionizes how architects and clients interact with unbuilt spaces. This platform enables real-time modifications of architectural designs in VR, allowing stakeholders to experience and modify spaces before construction begins.
Notable features:
- Real-time lighting and material adjustments
- Multi-user collaboration capabilities
- Integration with popular CAD software
- Photorealistic rendering with ray-tracing support
Implementation Details: The suite uses a proprietary lighting system that accurately simulates natural daylight throughout the year, helping architects optimize building orientation and window placement. The material library includes over 500 physically accurate materials with real-world properties.
EcoSystem Education An educational VR experience that immerses students in various ecosystems around the world. Users can observe and interact with flora and fauna, witness environmental changes over time, and understand the delicate balance of natural systems.
Impact:
- Used by over 50 schools across the UK
- Featured in Environmental Education Journal
- Winner of the 2023 EdTech Innovation Award
Technical Innovation: The project features an advanced AI system that controls wildlife behavior, creating realistic ecosystem interactions. We developed a proprietary weather system that affects vegetation growth and animal behavior, providing students with a deep understanding of environmental causality.


ADVANCEMENTS
Technical Expertise
Drawing from extensive experience in both commercial and research projects, Kirill Yurovskiy maintains mastery of a comprehensive technical toolkit.
My technical toolkit is constantly evolving, but my core competencies include:
Development Frameworks: Unity3D, Unreal Engine, WebXR Programming Languages: C#, C++, Python, JavaScript Hardware Platforms: Meta Quest, Valve Index, HTC Vive, Microsoft HoloLens Specialized Skills: 3D Modeling, Animation, Spatial Audio Design, Performance Optimization
Advanced Competencies:
- Custom shader development for realistic material rendering
- Implementation of inverse kinematics for natural avatar movement
- Development of networked multi-user VR experiences
- Integration of machine learning models for responsive environments
- Optimization techniques for mobile VR platforms
WHAT WE DO
Research & Innovation
Beyond commercial projects, I’m deeply involved in pushing the boundaries of VR technology through research and experimentation. My current areas of focus include:
Haptic Feedback Systems: Developing new ways to simulate touch and physical resistance in virtual environments, creating more convincing and immersive experiences. Current research involves creating lightweight, wearable haptic devices that can simulate various textures and pressures.
Social VR: Exploring how virtual reality can foster meaningful human connections and create new forms of social interaction, particularly in remote work and education settings. This includes development of advanced avatar systems with realistic facial expressions and body language.
Accessibility in VR: Working on solutions to make virtual reality more accessible to users with different physical abilities and needs. Current projects include developing alternative input methods for users with limited mobility and creating VR experiences for visually impaired users through spatial audio and haptic feedback.
Research Publications:
- “Advanced Haptic Systems in Medical VR Training” – IEEE VR Conference 2023
- “Optimizing User Comfort in Long-Duration VR Sessions” – ACM SIGGRAPH 2023
- “Social Presence in Virtual Reality: Breaking Down Barriers” – Virtual Reality Journal 2022

Industry Contributions
Standards Development: I actively participate in the development of industry standards for VR development through my work with the Virtual Reality Industry Forum (VRIF) and the IEEE VR Standards Committee. Current focus areas include:
- Establishing benchmarks for VR performance metrics
- Developing guidelines for accessible VR design
- Creating standards for cross-platform VR development
Mentorship: I believe in nurturing the next generation of VR developers. Through my mentorship program, I've helped over 20 emerging developers launch their careers in VR development. The program includes:
- Monthly one-on-one coaching sessions
- Code review and technical guidance
- Career development advice
- Industry networking opportunities

Client Success Stories
Manufacturing Training Platform Developed a VR training system for a major automotive manufacturer that reduced training time by 60% and improved worker safety metrics by 45%. The system includes:
- Realistic assembly line simulations
- Real-time performance tracking
- Adaptive difficulty based on user progress
- Multi-language support for international deployment
Healthcare Visualization Tool Created a VR platform for pharmaceutical researchers to visualize molecular interactions in 3D space, leading to accelerated drug development processes. Features include:
- Real-time molecular dynamics simulation
- Collaborative research capabilities
- Integration with existing molecular modeling software
- Custom tools for hypothesis testing

Let's Create Together
I'm always interested in discussing new projects and collaborations that push the boundaries of what's possible in virtual reality. Whether you have a specific project in mind or want to explore the possibilities of VR for your organization, I'd love to hear from you.
Project Consultation Process:
- Initial Discovery Call: Understanding your vision and requirements
- Technical Assessment: Evaluating feasibility and technical approaches
- Prototype Planning: Developing a roadmap for proof-of-concept
- Resource Planning: Estimating timeline and resource requirements
- Development Strategy: Creating a detailed project execution plan





EXPERTISE
AI Experts Dedicated to Your Success
Continuous learning and professional growth are fundamental to staying at the forefront of VR development.
Recent Certifications:
- Advanced Unity Development Certification (2024)
- Unreal Engine 5 Virtual Production Specialist
- WebXR Development Expert Certification
- Agile Project Management Professional
- High-Performance Graphics Programming
Current Learning Focus:
- Machine learning integration in VR environments
- Advanced shader programming techniques
- Real-time ray tracing optimization
- Neural rendering systems
- Volumetric capture technologies
Professional Reading List I maintain a curated reading list for VR developers, updated quarterly. Current recommendations include:
- “Virtual Reality Product Development” by Sarah Chen
- “The Science of Haptics” by Dr. James Morton
- “Optimization Techniques for Real-time Graphics” by Michael Wei
- “Design Patterns for Virtual Environments” by Emily Rodriguez
- “The Future of Human-Computer Interaction” by Dr. David Kumar
Conference Participation I regularly attend and present at major industry conferences:
- IEEE Virtual Reality Conference
- SIGGRAPH
- Augmented World Expo
- Game Developers Conference
- London Tech Week
Knowledge Sharing I believe in documenting and sharing my learning journey:
- Weekly technical blog posts on emerging VR technologies
- Monthly development livestreams
- Educational video series on VR development best practices
- Regular contributions to VR development forums
- Quarterly workshops for advancing developers
Growth Goals 2024-2025:
- Research publication on haptic feedback systems
- Development of new teaching methodologies for VR
- Expansion of community mentorship program
- Advanced certification in AI integration for VR
- Collaboration with medical institutions on surgical training systems
I maintain a strong focus on both technical and soft skill development, recognizing that success in VR development requires both cutting-edge technical knowledge and the ability to communicate effectively with clients and team members.
My personal development philosophy centers on practical application – every new skill or piece of knowledge should contribute to creating better VR experiences and solving real-world problems. This approach has helped me stay focused on meaningful growth while maintaining a clear connection to project outcomes and user needs.
ANNUAL INITIATIVES
Community Involvement
Since establishing his London studio in 2019, Kirill Yurovskiy has become a central figure in the UK’s VR development community.
Building a strong VR development community is one of my core passions. I believe that collaboration and knowledge sharing are essential for advancing the field of virtual reality.
London VR Developers Meetup As the founder and organizer of the London VR Developers Meetup, I host monthly gatherings that bring together over 200 developers, designers, and VR enthusiasts. Our events feature:
- Technical workshops on emerging VR technologies
- Guest speakers from leading tech companies
- Hands-on demonstrations of new VR hardware
- Networking opportunities for professionals and newcomers
- Project showcases from local developers
The meetup has become a cornerstone of London’s VR community, fostering collaboration and innovation among participants.
University Partnerships I maintain active partnerships with several UK universities:
Imperial College London:
- Guest lecturer for the Advanced Virtual Reality course
- Research advisor for postgraduate projects
- Co-supervisor for PhD candidates in VR interaction design
University College London:
- Industry mentor for Computer Science students
- Regular workshop presenter at the UCL Innovation Center
- Collaborative research projects in haptic feedback systems
Open Source Initiatives I believe in giving back to the developer community through open source contributions:
- Creator of VRToolkit, a framework for rapid VR prototyping
- Maintainer of three popular Unity VR plugins
- Regular contributor to WebXR development tools
- Publisher of educational resources and development tutorials
Annual VR Hackathon Each summer, I organize the London VR Innovation Hackathon, a 48-hour event where developers:
- Form teams to solve real-world challenges using VR
- Work with cutting-edge VR hardware
- Receive mentoring from industry experts
- Compete for implementation funding
- Network with potential employers and collaborators




DEVELOPMENT
Equipment and Studio Setup
Located in the heart of East London’s tech hub, Kirill Yurovskiy’s development studio represents the cutting edge of VR technology and development capabilities.
My development studio in East London is equipped with state-of-the-art technology for creating and testing VR experiences.
Development Zone:
- Custom-built workstations with RTX 4090 GPUs
- Multiple development environments for cross-platform testing
- High-speed fiber connection for remote collaboration
- Render farm for complex visualization projects
- Advanced backup and version control systems
Testing Laboratory:
- 200 square meter open space for room-scale VR testing
- Ceiling-mounted cable management system
- Professional motion capture setup with 12 OptiTrack cameras
- Green screen facility for mixed reality recording
- Sound-treated areas for spatial audio development
Hardware Collection:
- Complete suite of commercial VR headsets including:
- Meta Quest Pro
- Valve Index
- HTC Vive Pro
- HP Reverb G2
- Pimax 8K
- Custom-modified development kits
- Haptic feedback prototyping equipment
- Various controller types for accessibility testing
- Mobile VR development units
Prototyping Workshop:
- 3D printing facility for custom hardware components
- Electronics workbench for haptic device development
- Testing rigs for durability assessment
- Calibration tools for precise tracking setup
- Modular mounting systems for different configurations
Client Meeting Space:
- Dedicated demonstration area
- Multiple testing stations
- Large-format displays for spectator viewing
- Conference facilities for remote client meetings
- Recording equipment for development documentation
Contact Us
Contact Information
Based in: London, United Kingdom
Email: [email protected]
Office Hours (GMT): Monday – Friday: 9:00 – 18:00 Available for international clients through flexible scheduling
- +442070764001
- [email protected]
- The Post Building, High Holborn, London WC1A 1PB, United Kingdom
Feedbacks
Latest Recognition

"Kirill's work in medical VR training represents a significant leap forward in how we prepare the next generation of surgeons."

"The architectural visualization platform developed by Yurovskiy has transformed how we present designs to clients. It's not just a tool; it's a new language for architectural communication."

"His contributions to accessible VR design have opened new possibilities for users with disabilities."
PLANS
Upcoming Events
VR Innovation Summit 2024
Keynote Speaker Topic: "The Future of Haptic Technology in Virtual Reality" Date: September 15-17, 2024 Location: London Tech Hub
Virtual Reality in Education Conference Workshop
"Building Accessible VR Experiences" Date: October 8-10, 2024 Location: Virtual Event
